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AI Insights · Timothy · October 2021

Top 5 Neon Games Performance in South America Q3 2021

In Q3 2021, the top 5 Neon Games on a unified platform in South America displayed varied trends in weekly downloads, revenue, and active users, showcasing notable performances from titles such as Beatstar and Geometry Dash.

Top 5 Neon Games Performance in South America Q3 2021

In Q3 2021, the top 5 Neon Games applications on a unified platform in South America showed diverse trends in their weekly downloads, revenue, and active users. Here's a closer look at their performance:

Beatstar from Space Ape Ltd saw a remarkable surge in weekly downloads, starting from 3.8K in the week of August 23 and peaking at 601K in the week of August 30. This was followed by a gradual decline to approximately 87K by the end of September. Weekly revenue showed a significant upward trend, starting from $2 in late August and reaching around $8.9K by mid-September. Weekly active users rose to a peak of 542.4K in early September before gradually declining to 374.4K by the end of the quarter.

Geometry Dash by RobTop Games AB maintained a steady performance throughout the quarter. Weekly downloads fluctuated between 160K and 211K, with a peak in mid-September. Revenue showed a modest increase, peaking at $3.4K in mid-August and stabilizing around $2.3K by the end of September. The game also maintained a robust weekly active user base, fluctuating around 2.8M to 3M users.

Tiles Hop EDM Rush Music Game from Amanotes Pte. Ltd. experienced consistent weekly downloads, starting at 352K in late June and reaching a peak of 459K in mid-September. Weekly revenue saw a gradual decline from $2K in late June to approximately $1.5K by the end of September. The game maintained a strong weekly active user base, peaking at around 3.9M in mid-July and ending the quarter with roughly 3.5M active users.

Dancing Road: Hop Ball Music, also from Amanotes Pte. Ltd., had a steady decline in weekly downloads from 187K in late June to about 121K by the end of September. Revenue remained relatively stable, peaking at $526 in mid-September. The game’s weekly active users saw a decline from around 1.3M in early July to approximately 933K by the end of the quarter.

Bricks Breaker Quest by MOBIRIX showed a stable trend in weekly downloads, starting at 30K in late June and maintaining around 28K by the end of September. Weekly revenue fluctuated between $269 and $579, with a peak in mid-August. The game maintained a consistent weekly active user base, hovering around 700K to 750K throughout the quarter.

These insights, provided by Sensor Tower, highlight the varying performance of these top Neon Games in South America during Q3 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021